Daniel Harrison
Texture and Character Artist
Lead 3D Artist in Hamburg Germany.
I was responsible in creating the realtime and offline version of the Rabbit in Peta’s Eye To Eye VR Experience.
Software used for Realtime | Unreal Engine 4, NVidia Hairworks, ZBrush, Mari, Maya, Photoshop
Software used for the Offline Rendering | ZBrush, Mari, Maya, Yeti, Photoshop, Arnold
Software used | ZBrush, Mari, Maya, Photoshop, Arnold, Topogun
Software used | Photoscan, ZBrush, Mari, Maya, Photoshop, Arnold
Software used | ZBrush, Mari, Maya, Photoshop, Arnold, Topogun
Software used | ZBrush, Mari, Substance Painter, Maya, Photoshop, Arnold, Topogun
Software used | ZBrush, Mari, Maya, Photoshop, Arnold, Topogun
Software used | ZBrush, Mari, Substance Painter, Maya, Photoshop, Arnold, Topogun